Update 3.22.3

News
Posted on

Players demanded, and Chaos is back in the menu!

Genesisdungeonart 1920x1080 logo

Major changes

  • Chaos Dungeon has returned to the game
  • Removed the cost for rearranging merged Power Stones

Minor changes

  • Added a confirmation button to feeding pets
  • Abyssal Dark Forest’s golem phase has been disabled for the moment – this will be enabled back in a few days with an upcoming update
  • The Events menu now organizes the event modes according to their unlock requirement, so modes unlocked early can be seen at the top of the menu
  • If you get lucky with chests, you can now drop more than 1 special item at a time – Hunter, perks, pets
  • Increased all the Dungeon Gems rewards from Maze up to Fractured Sanctum

Fixes

  • Fix to the Hunters Guild daily streak suddenly being reset – players who were affected by it had their streaks restored
  • Fix to pet’s movement behavior when the player uses a Hunter with minions
  • Fix to the numbers of gear loadouts being out of bounds on specific windows
  • Fix to unique perks showing on the 2nd slot despite the 1st slot having a normal perk
  • Fix to Passes’ quests
  • Fix to the Trophy Road’s visual placement of your current amount of trophies
  • Fix to not being able to download Duels if you receive a Duel invite from a friend
  • Fix to A Girl and Her Golem’s golem disappearing when enabling Dungeon items inside the Try Mode
  • Fix to not being able to use locked featured Hunters on modes such as Undeadgrounds and Champion’s Quest
  • Fix to Abyssorb’s VFX when being pulled by a hook or any other pull effect
  • Fix to quest timers not resetting at the intended time
  • Fix to loadout’s description not showing the total loadout damage
  • Fix to co-op Protect The King mode out-of-bounds spots
  • Fix to the “Continue solo or leave” Dungeon message wrongfully appearing during the Hunter selection screen
  • Fixes to the boss synchronization between players when playing Abyssal Dark Forest
  • Fix to other players’ inflated HP in co-op modes
  • Fix to Pass quests not specifying which monster you should hunt
  • Fix to the lack of animation when petting Spike
  • Fix to the Genesis chest description inside the Guild’s shop
  • Fix to Genesis not counting Dragon, Kraken, and Yeti kills to the bestiary
  • Fix to Hunters to avoid gaining HP after reaching the HP cap
  • Fix to Awakened Hunters synchronization with other players

Got feedback, suggestions, or just want to connect with fellow hunters? Join us on Discord: https://discord.com/invite/huntroyale

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